Christopher Westwood

Description:

Christopher Westwood

Male Human Fighter Level 3 Good (Chaotic) Representing Rudy

Strength 20 (+5) Constitution 14 (+2) Dexterity 12 (+1) Intelligence 9 (-1) Wisdom 6 (-2) Charisma 11 (+0)

Height: 6’ 2” Weight: 220 lb Skin: Eyes: Hair:

Maximum Hit Points: 46 [includes toughness]

Bloodied: 23
Surge Value: 11
Surges / Day: 11 [includes constitution modifier]

Size: Medium Speed: 5 squares [includes armor penalty] Vision: Normal

Initiative: 1d20 +2 = 1 [half level] + 1 [dexterity] Base Strength Attack: 1d20 +4 = + 1 [half level] + 5 [strength] – 2 [wrong armor] Base Dexterity Attack: 1d20 +0 = + 1 [half level] + 1 [dexterity] – 2 [wrong armor] Base Constitution Attack: 1d20 +1 = + 1 [half level] + 2 [constitution] – 2 [wrong armor] Base Intelligence Attack: 1d20 -2 = + 1 [half level]-1 [intelligence] – 2 [wrong armor] Base Wisdom Attack: 1d20 -3 = + 1 [half level]-2 [wisdom] – 2 [wrong armor] Base Charisma Attack: 1d20 -1 = + 1 [half level] + 0 [charisma] – 2 [wrong armor]

Armor Class: 19 = 10 + 1 [half level] + 8 [plate] Fortitude Defense: 19 = 10 + 1 [half level] + 1 [Human] + 2 [fighter] + 5 [strength] Reflex Defense: 11 = 10 + 1 [half level] + 1 [Human] + 1 [dexterity] – 2 [wrong armor] Will Defense: 12 = 10 + 1 [half level] + 1 [Human]

Armor: Plate (50 lb)

Shield: None

Attacks:

Unarmed Melee: +4 [base strength attack] vs AC; damage 1[W]=1d4+5 [strength bonus]
Greatsword: +8 vs AC +4 strength attack[+1 two-hand talent]; damage 1[W]=1d10+5 [strength bonus] 8 lb (Heavy blade)
Cleave [see online revision] +4w [base strength attack] vs AC
Reaping Strike +4w [base strength attack] vs AC
Sure Strike +6w [base strength attack+2] vs AC
Passing Attack +4w [base strength attack] vs AC
Brute Strike +4w [base strength attack] vs AC
Sweeping Blow +4w [base strength attack] vs AC
w Weapon-based power. Apply adjustments for proficiency, situation, feats, magic, etc.

Base Saving Throw: d20 vs 10

Encumberance 4e

Normal Load: Heavy Load: Maximum Drag Load 200 lb. 400 lb. 1000 lb. Encumberance 3.5

Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 133 lb. or less 134-266 lb. 267-400 lb. 400 lb. 800 lb. 2000 lb.

Languages: Common; (? 1 more)

Rituals Known:

Skills:

Acrobatics:    +0    = 1 [dexterity] + 1 [half level]-2 [armor]
Arcana:    +0    = -1 [intelligence] + 1 [half level]
Athletics:    +9    = 5 [strength] + 1 [half level] + 5 [class training]-2 [armor]
Bluff:    +1    = 0 [charisma] + 1 [half level]
Diplomacy:    +1    = 0 [charisma] + 1 [half level]
Dungeoneering:    -1    = -2 [wisdom] + 1 [half level]
Endurance:    +6    = 2 [constitution] + 1 [half level] + 5 [class training]-2 [armor]
Heal:    -1    = -2 [wisdom] + 1 [half level]
History:    +0    = -1 [intelligence] + 1 [half level]
Insight:    -1    = -2 [wisdom] + 1 [half level]
Intimidate:    +6    = 0 [charisma] + 1 [half level] + 5 [class training]
Nature:    -1    = -2 [wisdom] + 1 [half level]
Perception:    -1    = -2 [wisdom] + 1 [half level]
Religion:    +0    = -1 [intelligence] + 1 [half level]
Stealth:    +0    = 1 [dexterity] + 1 [half level]-2 [armor]
Streetwise:    +6    = 0 [charisma] + 1 [half level] + 5 [class training]
Thievery:    +0    = 1 [dexterity] + 1 [half level]-2 [armor]

Feats:

Power Attack    
Toughness    
Weapon Proficiency -- Bastard Sword

At-Will:

Basic Melee Attack: By weapon, damage 1[W]+5 strength bonus
Basic Ranged Attack: By weapon, damage 1[W]+1 dexterity bonus
Bull Rush: +4 [base strength attack] vs fortitude [standard action]
Grab: +4 [base strength attack] vs reflex [standard action]
Move grabbed target: +4 [base strength attack] vs fortitude [standard action]
Escape: +0 [acrobatics] vs reflex / +9 [athletics] vs fortitude [move action]
Cleave Level 1
Reaping Strike [Level 1]
Sure Strike [Level 1]
Other Standard Actions:    Administer a potion; Aid another [see online revision] ; Charge [+1 to basic melee attack or bull rush]; Coup de grace; Equip / stow shield; Ready an action; Total defense; Sustain standard action; Some skills during combat (i.e., Acrobatics - fast escape; Bluff, Heal - first aid (use second wind DC10, stabilize the dying DC15, grant a saving throw DC15), Intimidate, Thievery depending on circumstances);
Other Move Actions:    Crawl; Run [speed 7]; Stand up; Shift; Squeeze; Walk; may include some skills during combat (i.e., Acrobatics, Athletics); half of a Double Move (if taken in place of a standard action)
Other Minor Actions:    Draw / sheathe weapon; Drink a potion; Drop prone; Load a crossbow; Open / close a door; Pick up an item; Retrieve / stow an item; Perception -- active (as per revision), Sustain minor action; Some skills during combat (i.e., Insight)
Other Immediate Action:    Readied action
Other Opportunity Action:    Opportunity attack
Other Free Actions:    Drop held items; End a grab; Talk
Other Non-Actions:    Delay; Endurance checks; Insight to counter Bluff; Knowledge checks; Perception -- passive
Short rest:    Healing surges as available
Five minutes:    Normal escape from restraints (Acrobatics)
One hour:    Forage; Streetwise check

Encounter Powers:

Second Wind
Spend an Action Point [free action, not in surprise round]
Passing Attack [Level 1]
Sweeping Blow [Level 3]

Daily Powers:

Brute Strike Level 1
Boundless Endurance Level 2 Utility

Human

  • One extra at-will power from your class (already included)
  • One bonus feat at 1st level (already included)
  • One bonus skill from the skill class list (already included)
  • +1 to fortitude, reflex, and will defenses

Fighter

  • Combat Challenge (mark enemy) [see online revision]
  • This fighter chose Combat Superiority class feature.
  • This fighter chose the two-handed style [already included].

Christopher Westwood’s Equipment:

58 lb
2 lb
5 lb
4 lb 2 lb 5 lb 1 lb 10 lb 10 lb 2 lb 4 lb
103 lb Weapons / Armor / Shield (from above) Backpack Bedroll Flint and steel Grappling hook Hammer Pitons x10 Pouch (belt) x1 Rations (1 day) x10 Rope (50’, hempen) x1 Sunrods x2 Waterskins x1
Total

Magic items:

Weapon:
Weapon:
Weapon:
Weapon:
Armor:
Shield:
Arms:
Feet:
Hands:
Head:
Neck:
Ring:
Ring:
Waist:

Resistances:

Action Point Tally:

Daily Item Powers Per Day: Heroic Tier Milestones: / / /

Death Saving Throw Failures:

Bio:

Tom Ryan must die!

Christopher Westwood

Another Holy War Skye